Two-Pass Skin Retouching: How to Fix Blemishes AND Uneven Tone (Without the Plastic Look)
Early in my retouching career, I got a call from a client who said my edits made her model look like “a video game character.” She wasn’t wrong. I had smoothed the skin so aggressively that every pore, every trace of human texture, had been erased. The image was technically clean and completely lifeless. That call sent me down a long road of figuring out how to fix skin without destroying it, and the answer, it turns out, lives in working at two completely different scales.